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Pokémon Vortex

trboy

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trboy last won the day on September 26 2017

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  1. I didn't think of the data and stuff.... I was just thinking it would be easier to battle training accounts. Yeah... I agree.... chrome does that for us. We don't need anything like that...
  2. trboy

    Weekly Missions

    Weekly Missions Note: This has been inspired from Deoxys scavenger hunt and Asphalt 8 Rules of Participation: Every monday, one has to unlock the weekly events. If you do not unlock your weekly event, you won't be getting an extra event ticket. Upon unlocking, you will be given a set of tasks to complete When you complete all the tasks, you have to return to the event center to claim your prize Rules of Prize Distribution: The First to claim the prize will be given randomly from Ultra rare and Off! level items with a 1% to get something from latter The next 10% will be awarded randomly from ultra rare to rare prizes. Next Hundred to five hundred will be awarded randomly from common to rare prizes. All other people who have completed the set will receive one or two and rarely three unique leggies. Prizes: Rarity level: Common Rarity level: Rare Rarity level: Ultra Rare Rarity Level: Off! All those who complete the tasks will receive one or two and rarely three unique leggies. There should also be a weekly events counter... which keeps count of number of weekly missions completed. (i.e., +1 if you complete all the tasks for a week). These weekly events will also contribute to the points and hence the rank of the player. Rules of Making the tasks: There will be at least 6 easy tasks There will be at least 4 medium tasks There will be at least 1 tough task Examples: Catching given normal trash pokemon is an easy task Catching given unique trash pokemon is a medium task Catching a given normal trash pokemon of given level is a medium task Defeating the Battle maison is a easy task. Getting 100 wins in sidequests is an medium task Catching a set of given trash pokemon is medium task Evolving a latios or latios into mega form is a medium task Catching a given fossil is tough task Catching a given unique is tough task Catching a given normal of given level is tough task And so on... Plz notify me if you have other ideas too
  3. People say that you can get it only if you do some helping with the building of v4 / improvement of game etc. There are also some people who say that you will get it if you do the thing. x.x
  4. What about a "Recent Battles" tab? It displays the trainers you battled most with (or) last 20-25 battles.
  5. There are quite a few things in the vortex which annoy us quite frequently. Here's a list of a few: 1) On Battle any members page: Immediately after entering the page, the cursor won't be present in the text box. You have to click on it first then start typing. [Would be better if we could directly type without clicking first] Pressing enter won't take you to the battle page. Instead you have to click Battle!. [Pressing enter is easier] Since it is quite small page... I recommend that it should be displayed as a modal box rather. (A modal box is like a popup) 2) Clicking back during making the offer: You will be taken to an empty search page. And you have to select all the pokemon all over. 3) Pagination at the end of the page: You have to scroll to the end of the page to find those 1..2..3... If they were on top, it would have been better. 4) Search engine(s): First of all: You have to provide the exact username to find the user. [Need not be exact right?] When you search for trades... half of them are from banned accounts. If banned accounts aren't gonna return, why keep them? 5) Notifications: They need not cover the top of the page. They can be shown at a corner (like in Facebook). They are not real time. [They only show when the page is refreshed] 6) Non Responsive: Well, the website doesn't look that great on mobiles. 7) Trades: You can offer only 20 pokemon per a pokemon. You can't offer a bunch of poks for a bunch of poks. Instead you have to offer them individually. 8) Pokedex: We all would like something like a legend-dex, event-dex, donation-dex, search filters etc. It takes quite a lot of time to load the entire dex. 9) Changing your team: You will have to change pages to change your team or to move pokemon. They could be on one page. 10) Battling in gyms: You will have to navigate to the gym selection page every time you win. Like the sidequests, this task could have been easier. 11) The "RETURN TO MAP" & "VIEW LARGER MAP SELECT" button: Most of you might not have noticed but there ARE these buttons in the map selection menu. [No one uses them so why keep them?] 12) Web Caching: I consider this to be serious. When you refresh or navigate to pages, the entire layout reloads. This is a waste of data. Also this increases the load on the server, doesn't it? There is a API for caching for chrome. There is inbuilt caching function for many frameworks like Laravel and Angular 2. NOTE: My point is to make this thread contain all the areas where the game can be improved. As a WebDev I know how difficult some tasks are. These can be looked after in v4 and subsequent versions. Please notify me if you too have something that bothers you and think that it can be improved. ADD: 13) Putting pokemon up for trade: TEverytime we put up a pokemon for trade, we are directed to another page. It would be more convenient if the pokemon jus disappeared from the list and we stay on the same page itself.
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