Jump to content
Pokémon Vortex

TheRessurectedOne

Members
  • Posts

    11
  • Joined

  • Last visited

Reputation

8 Neutral

About TheRessurectedOne

  • Rank
    Apprentice
    Apprentice

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. We talked about the idea of themed seasons for each month. So here are so suggestions Make the theme based on Types or Regions This kind of a theme can work really well. This will bring importance to various aspects of the game and will make this game more interesting with type or region based benefits If the theme is based on type (we will take grass type as example): Make it so that the points to be added to the seasonal's formula for unique pokemon caught will be slightly more for the type of the theme. For example, if the theme of the month is Grass type, the uniques of other types will count as 1 pokemon but for grass type it would be 2 (lower is fine too)for the formula, however the final addition of unique caught will be the same even though for the formula there was a boost. This way there would be increased interest towards catching grass type pokemons as the theme but the other type pokemons will also be considered as is Give experience boost to the type. For example, other type's 100 level pokemon gain 500 exp from defeating another 100 level pokemon but for the grass type as the theme, the exp will be 600exp. This will incentivize the players to use the grass types without tampering the other types. This will also benefit the players who want to gain seasonal points and want to follow the theme too. So that if two players are putting in the same time for exp and did the same amount of battles, the one who followed the theme gets more point and the other player doesn't feel cheated as he got the points he worked for. Increase the spawn rates for the grass type rares and legendaries for the casual players to enjoy the game too This means that if the player go by the theme he/she will benefit directly and will be incentivized but if the players had other plans for the seasonals, they wouldn't be affected as the other types performance isn't affected Also the daily reward pokemons can be of the themes type If the theme is based on region (we will take kanto for example): First off, double the chances of getting the rarest price from the regions sidequest and the pd price to complete the sidequest Training exp of a kanto pokemon with level 100 will give 600exp against another level 100 instead of the normal 500 exp which will be for pokemons of other regions Count the number of unique caught more for the kanto pokemons like mentioned for the type based theme points Increase the spawn rates of the kanto rare pokemons and legendaries for the casual players This will further put interest in the particular region and incentivize players to focus on the particular region for the rewards for the seasonals and the casual players too Make the daily reward pokemons Kanto pokemons only for this example We shouldn't make this over complicated. Also the season theme can be influenced by the months particular event as well, for example, as this month we are going to have meloetta (pirouette) event who is from kalos region, the theme can be kalos region based. I would like further inputs on the same
  2. IGN : TrainingExperience I would like set 30 (all your dark megas. sound cool) or the 300 non leggies will be fine too
  3. the clan events for cbs we run re mostly done on discord and the rewards are preset so makes sense we have it like only. You are right the game generated event rewards makes no sense after i read it back depository will be one hell of an addition and clan based events will surely be the one good reason to play back
  4. the exp boost and spawn boost sounds a good idea as an event. We already had events where exp training rewards were increased, the spawn rate for UBs were tripled etc. we can have clan events like this every month so that the participation of dormant players will increase and they will be active for a time
  5. The clan tax thing is awesome. But what happens to the taxes you paid after you leave the clan or you are kicked out I think the depository will act like a bank in which all the items, pokemons, pds are and if you need one you can have it according to the availability set. What we can do with the pds or pokemons in the depository will be distributed as rewards to the highest contributors in total points, clan wins or exp points whichever the clan prioritizes For example, A clan with a lot of clan battles wins can later incentivize the members to do exp training to gain exp and according to the exp points contributed, the rewards in the depository will be distributed. The rewards will be predetermined and the rewards there can have an availability set accordingly so that no one claims one of the rewards in the middle of the event. What we also need is a clan event where few clan activities will reward the players with good pokemons, items etc. This clan event will shift everyones interest in the game to their clans and if not in one they will like to join it. If we have it before the depository is made available, this can seriously help the game to throw light on clan, clan depository etc. and increase its usage. We can have this event in such a way that even if you are a small clan you can win some prices and the prices will be such that to increase exp, do clan battles etc and the more you do it the better the results would be. The rewards can just be some of the earlier event pokemons from mystery boxes or just randomly good pokemons we get for smaller contributions. Lastly, we need a clan chat section just like we have for individual players who we follow or are friends with. Also there must be a clan notice board kind of a system like in Clash of Clans where the leaders, co-leaders have the ability to mail every player regarding various topics reagarding clan wars, exp training etc. Hope instead of just dropping the depository, we have some other cool clan features. The game gets boring and lonely without friends constantly playing with you and once there will be clan events from the clan and the game, depository, chat box etc, we can actually cut this boredom of and make this game much more interesting for the players who don't use forums or discord to socialize in the game.
  6. I am buying shiny ultra beast. Please send offers
  7. I am Buying Shiny Ultra Beast. dm for offers

  8. I am looking for 70 mystery boxes. How much exp is 70 mystery box promo code is worth? I can somehow manage 50-60m exp but dont know if it is worrth the 70mb code. It is much more affordable than 12 mb code as it is worth 10 dollars which gives 10 less mbs as compared to 50$ code
  9. Sure this is a good team. but it is really tough to get 2 dark ultra beasts ready to be sold and using guzzlord for fling is not a good idea as darkrown is going to do it with its amazing type combo as well as for the draco meteor it has, dialga and eternatus already have them. the heavy slam which will be good for fairy type is not required if u have steelix mega. the dialga is unnecessary and using a dark duraludon is better since it knows a better steel type attack and eternatus has a better dragon type move. u need to get all bases cleared and this team will struggle infront of fairy type as the 3 pokemons are week to it and the only way to deal with steel type is by earthquake from steelix.
  10. IGN : TheRessurectedOne The one thing I like about this game is that giveaways, events, trade offers etc make this game very interesting and gives a way to make friends and spark interest in the game too. Hope if I win this giveaway we can be friends in pv hence, I want to win this giveaway Your favourite pokemon is Melmetal
  11. Rule 1 : Always use Dark Variant of pokemons Rule 2 : Any attack over 125BP of a dark variant is going to do 400 or more HP damage to neutral pokemons Rule 3 : Check If you have coverage for every type in the game NORMAL/RARE OR MEGA POKEMONS 1) Dark Lopunny (Mega) : Teach it last resort and focus punch. Both Attacks can hit all types (except ghost type) for neutral or super effective damage. You have to happiness train a dark buneary and get a lopunnite which is negligible task compared to the returns u are going to get 2) Dark Sableye : Teach it fling. Instead of spending 500k on a sablenite to mega evolve to get fling, you are better off teaching a dark sableye fling on your own. 3) / Dark Steelix / Steelix (Mega) : Teach it Gyro Ball and Earthquake or mega evolve (whichever is cheaper and available). It can take down Fairy types as well has earthquake which is the only way to deal with electric types 4) Dark Wailord : Teach it Water Spout. Water type is one of the best type in the game. It resistes steel type which is good as well. You find a lot of rock, fire, ground types and you can use dark wailord for it 5) Dark Pichu : Teach it Volt Tackle. Not one of the most important but as it only has one weakness and it can take flying and water type pokemons and can hit a lot of strong types neutrally it can be really useful. Plus after nearly 150 battles you can evolve it into a Dark Pikachu which is always good to have 6) Dark Duraludon : Teach it Gyro Ball and Draco Meteor. THE BEST SIDEQUEST POKEMON. It can hit every type with no exceptions for neutral or super effective damage. Also Dragon-Steel type is the best defensive type in the game. Only ground and fighting type are super effective on it 7) Dark Rhyperior : Teach it Rock Wrecker and Earthquake. It will be good against fire, steel, flying, electric etc 😎 Dark Jellicent : Teach it Water Spout. It is like Dark Wailord but with immunity to normal and fighting type LEGENDARY POKEMONS 1) Dark Dratinire : Teach it V-create and Draco Meteor. DRATINIRE WITH V-CREATE AND DRACO METEOR IS BETTER THAN DARK VICTINI. It is better defensively than victini. It is neutral to fairy which dragon is weak to and neutral to water which fire is weak to. can do 563HP to Normal Variants and 450HP to Metallic Variants. Draco Meteor is also nice to have 2) Dark Darkrown : Teach it Fling. Just as good as Sableye with Fling or Sableye (Mega). 3 immunities and only 1 weakness is good to have. 3) Dark Eternatus : Teach it Eternabeam. It does 500HP damage to every variant expect Metallic(Metallic takes 400HP damage which is enough). Dragon type is the least resisted type and it also is poison type because of which you can do super effective damage to fairy type pokemon 4) Dark Dialga : It already has Roar Of Time and FLash Cannon. Roar of Time is the best Dragon type attack and Dialga has only 2 weaknesses and tons of resistances. ULTRA BEAST 1) Dark Necrozma : It has prismatic laser which is one of the best attacks in the game. 2) Dark Guzzlord : It had STAB Fling and Draco Meteor. Both are good pokemons Please tell if any pokemons are not included
  12. pds or some exp pokemons
  13. i have many necrozmas and a dark guzzlord with more than a million exp
  14. Whenever i go to trade a pokemon, i choose the pokemon to be traded from the different variants tab available while offering them. However, whenever I choose a pokemon from one variant and go to another variants tab to choose another pokemon to be given and then submit my trade, the pokemon i earlier chose will not be offered and pokemon from the latest variant option available is offered. For Example : For some players Garchomp i want to offer Shiny Munchlax and Metallic Magikarp, when i choose the Munchlax by filtering the pokemon to be offered by variants and choose the shiny type and click and Shiny Munchlax and then choose the metallic tab and then choose the Metallic Magikarp and offer the pokemon, the only pokemon offered is the Metallic Magikarp and the Shiny Munchlax is not offered with it. It makes me look like a clown when i offer a Metallic Magikarp so please fix this
×
×
  • Create New...