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Found 30 results

  1. Hey, so I have this idea that if you remove those Attack and Use Item button and instead just make the attacks clickable as a button. Clicking on the button directly attacks rather than selecting it and same goes for using the item, the screen area is so small and it becomes a nuisance to scroll down and click the "Use Item" button. Also instead of removing the attacks and Items UI to show the attack effect and HP changes, create a side bar or just show that text below the attacks that makes the battles faster and also reduces the load/change times. PS I'm a software engineer and long time pokemon enthusiast. Let me know if I can help.
  2. Right - so one thing I've been noticing is how slow it is to list anything on pokebay, especially if you are doing so in bulk. I'll put forward my three main examples, plus ideas of fixes. 1. Listing from 'View All Pokemon' I recently mass sold all my duplicate legendaries I'd had built up since the game came out. It is painfully slow to go to view all pokemon, search for the pokemon, then press the sell button, and then type in the price (then repeat for each one). Instead, I had to right click and open in a new tab for each one, which, while faster, should not be the solution. Idea: Create a 'pop-up' that enables you to sell with out leaving the page. This could either be done by using the menu on the side, similar to when you click on a Pokemon's name, or as a small window. Either way, you could then quickly list the Pokemon as desired. 2. Listing from 'Item Inventory - Promo Codes' This is probably applicable across the whole item section, but it has been more tedious from this screen, so that's what I will focus on. Let's say you decide to buy mystery boxes, you don't need any mega stones etc, so you pack them up to sell; you've now got a long list of codes to sell. You now have to go through, one-by-one, and press the auction button, put in the price, then go back to item inventory, back to promo codes. This is such a slow process. Unlike with the previous example, you cannot right click the button and open in a new tab so there is no work around here. Idea: Either the same as example one; or, have a text box to the left of the auction button where you can type in a price and just press the button. It would be important that pressing the button would not take you to a new page. But if it did, like it currently does, it would be useful to have a 'back' button to speed up the process. 3. Relisting 'Unsold Auctions' Very similar to the previous example. Long winded process which could be much more player-friendly if it were quicker. On top of the above, if you have to relist a large number of unsold auctions, it can often be tricky remembering what you have or haven't relisted. Idea: Once again, pop-up/text box as suggested in the previous two examples would be massively helpful. An indicator of the status of the unsold Pokemon would be genuinely useful, also. For example: you could either have a status column saying 'active', 'unsold', 'sold', or maybe even having the name of the Pokemon in green, yellow and red to indicate its status. Sorry this was long winded - but feel like this QOL feature could be really useful. Feel free to message me if you want anything clarifed ---------------------- I'm gonna chuck some other bits I think are needed below. 1. Direct link to Pokemart - I'm sure this has been mentioned multiple times, but would be a big time saver. 2. A way to narrow down searches for Pokemon. E.g. if you search 'Shaymin', only have Shaymin and not Shaymin (Sky) show up. Possibly make it so if you put it speech marks, it will only return that string - but including all uniques. This could be when changing team, viewing pokemon, searching in an auction. 3. When changing your team, it would be great if your search stayed after you change your team. So if I'm mass evolving Igglybuff, and I type that in, I swap out my first Pokemon, the page will reset and my remaining Igglybuff will be there, ready to trade. This is similar to how it works if you click on 'normal', 'dark' etc., as the search terms will remain. 4. Same as above but for the 'View All Pokemon' page. If I'm on the page and do one of the actions, it would be nice if the search saved when going back onto it. Also, to have a 'back' button to enable this on pages like the 'change attacks' and 'evolve' screens. 5. Same as above but for the auction page. After making a bid, it would be great to be able to go back and continue with the search I had already done. 6. A notification to be sent if someone tries to message you and you have your messages off. The amount of times I go to reply, but cannot because the sender has their messages sent off. It would be great if they could receive a message saying 'User has tried to message you, please turn on your replies if you would like to see this.' I'll leave it there as I realise I've suggested an absolute ton. Thanks for reading and hope you consider these QOL ideas
  3. Hello @Patrick @sportsandmusic69 and everyone else. I was just wondering when this was v3 the values of legendary pokemon was a lot. We use to value for them. But now as the auctions have come up the value of legendary pokemon are dropping day by day. I just want to say that there should be some regulations so that person who does not have completed the all the criteria to catch legendary, he shouldn't be able to buy legendary. I know many of you will not like this but then also. This is for saving the value the legendary pokemon have.
  4. Just a suggestion- I feel that that the sale of Premium Pokes (Formerly known as Donation Pokes) should be stopped. With the introduction of all event pokes to Mystery Boxes from the 1st of November onwards..the value of these MBs is likely to go up. This'll result in the dropping of the value of PPs. It isn't fair as PPs have to bought with real money too.( Currently 12 Mbs are worth approx 24 mil which is twice the value of a PP.) In v3 and in the early stages of v4 DPs were worth about 30mil PD each. Then MBs became popular and the value dropped to about 25 or so mil PD. Until a year ago PPs were worth 15-20 mil PD ( I believe the avg. value as shown by disc bot was 18m then) then the MB changes came along and now PPs are worth 12-13 mil PD. I feel that after a few months (after the new MB change comes into place) the PP value will drop drastically. Thus I suggest that PPs be taken off the Vortex Store. I do not suggest changing the PPs as the cycle will only continue. (Not against the MB change btw) Please do comment.(so that the Admins can take notice of this) I understand that opening MBs is a gamble but that wont stop people from opening them. I also understand that each player can value his/her PP at any price..but most people new and old players to the game alike go by the avg. value shown by the Vortex Bot in discord)
  5. So as I'm trying to mind my own business, I am spammed with requests to be my friend and to join clans. It is starting to get annoying, and it would be much appreciated if there was a way to turn on/off requests. Most of the time they message me if I am want to trade my unobs and/or special legendaries, and when I say no they are persistent and won't leave me alone so I have to block them.
  6. hello, first idea i send here, and i hope that it is not that bad i was thinking this morning about how many members can affort a bb or vb and that they feel bad when a ub appeared and they cant catch it, so i thought about 2 solutions/ideas to help them out. 1. maybe a extra on and off button for ub appearing, so when people dont have bb or vb they can turn it off in option tab, and when they do have vb or bb that they can turn it on, (but maybe this first solution/idea is for a new update) 2. maybe so and then letting bb and vb dropping in battles for 24 hours (like in wild battles, clan battles training battles) obvious the drop spawn should be rare, but also not too hard
  7. There are certain pokemons with which we grew up and became fond of children, and now it is very difficult to find them on the maps, I think we should lower the level of rarity of the most classic pokemons (such as starter pokemons)
  8. So, it came to my attention these variants of & are too rare to get your hands on one and only 3 unique variants are claimed each month. Rare, eh? So, the idea is why not make a unique random form of these Pory's an achievement unlocked prize for completing a certain dex variant (i. e. Completing the Shadow Obtainable/Unobtainable Dex of the Current Dex, or to put it short, Shadow Dex, regardless of event or non-event ones.) So the idea is, completing a certain variant dex assures you a unique random form of this Pory's.
  9. The entire page is coming along really nicely and it's encouraging me to stock up on some avatars. I think a search function would be nice to have as it'd easily let us search for an avatar to see if we have one or not rather than scrolling down and remembering their location by Pokedex number. Right now we can't use Control/Command+F to search either since avatars don't have their names underneath them. A search bar (like one that exists in the Pokedex) would keep the page from becoming busy with names. I know it's in beta, just something that popped up in my mind
  10. is it an idea to make the quiz a bit harder. like on normal cosmogs every round no picture only amount of letters in that game, and in unique cosmog maybe gues the pokemon type <- gues pokemon type came from sportsandmusic69
  11. There are certain users who just spam things at ridiculous prices which block up Pokebay. It would make buying much more enjoyable if you could filter out users that you don't want to buy from. Another option I wouldn't mind seeing is the option to put in a max/min price filter to be able to narrow down on what you're after a little bit easier!
  12. So I wanna request for having trade filters in game. THese filters(such as the ones on pokebay) would help viewing pokes uft a lot more easier. The level, ~,the date it was put up for trade .(Im sure you guys could come up with more filters.) Please do comment. Also please unban me from disc while youre at it Pat.Thanks.:D
  13. Recently I was looking back at old sprites and came across Tyrantrum which, in my opinion, seems to have a much better older sprite than the current one we have now. I asked around in the AW server first to make sure I wasn't the only one who saw it this way and a few also said the older sprite was better. For reference heres the two: Current: Older:
  14. Hello, i wanna share something with you about sableye on pokemon vortex. i need to say, please check this link (for official pokemon game's rules) https://pokemondb.net/pokedex/sableye for sableye, it says: ....'Move Tutor moves Sableye can be taught these attacks in Pokémon Ultra Sun & Ultra Moon from move tutors (details): ... -Fire Punch -Focus Punch ... ' there is ' Focus punch' attack there. i think, if we can add ' Focus Punch ' attack for sableye, it would be great because both of (dark+ghost types) is weak against dark types. yeah, there are some fight type attacks for sableye (from puchasable attacks) but honestly; they not very strong or their accuracy is not high(and i think so, sableye deserve a quality attack :D ) as a result, i didn't write anything. before than making sure, i search for a long time and there is this attack in the official game and Sableye can learn 'Focus punch' attack in the official game. i wanted share this information with you. My request is: if you don't mind, would you mind add ' Focus Punch ' attack for sableye's purchasable attacks ? with my best regards.
  15. Wanted to request the addition of some more prizes ( An unreleased pokemon would be great) in the SQs for the Alolan Region. Or perhaps a chance of you getting a random fossil on completion. Please do comment.
  16. We can add a slight change during battle that is while we attack it should show countering graphics like hitting Also go bar can should show different colours according to remaining hp
  17. @Patrick I would like to give you idea that user who didn't had account during previous event and have at least one year old account should get an option to claim any one event of the previous event which the user was not able to attend because he didn't exists during that time
  18. Can we have a welcome page which shows up whenever a new user joins the game telling them about features of the game in short with a message to them that their option to receive messages and see players on map is not turned on as many players don't keep their messages on and its impossible to reach them. I hope the admins look into the matter.
  19. An option to claim all codes at once would be nice with Category claiming if possible ( ex: Claim all for Pokeballs, Claim All for Stones Etc) when i recently opened 200 boxes there's just lots of promo codes lying around example single stones and single pokeballs etc
  20. I want war animations, a feature that I think should be added to Pokemon game pls ? I think the game will be a bit boring if this feature isn't added and capture animations
  21. I would like to suggest that the base price of pokemon and avatar be cut down for Auction. It is practically impossible to sell non-special normal and unique pokemons at the auction at a humongous base price of £25,000. Almost all the time, the auction goes unsold. Same thing with most of the avatars. So, I would suggest Patrick to seriously consider this suggestion. Keeping the base price to least possible number like 10 or maybe a bit higher like 100 will allow 10 % deduction as well as 90% transfer to the sellers account easy. Please do the needful. Thank you.
  22. just like false swipe that can retain 1 hp and poison powder and stun spore that are pretty useless because it doesnt work all the time
  23. Hey there. so.. idk about ya'll but i experience a noticably lag the more pokemon i get. pokebay will start needing to load longer and the duration Button aswell as the price fied will need about 3-4 minutes sometimes whilst in the past it had been faster. while i could just move certain pokemon to another account or in the trade and just decline offers on those i dont actually wanna trade. I'd really not want to loose my rank. (i have put up lot of those mons i dont neccessarily need in my "pc" and went from rank 45th to 55th in germany.) while that might not be a big deal for some. for others it will. so. to avoid this overall. maybe design the action pokemon layout similar to the change pokemin layout. so people can actually avoid the long loading and straight get to the mon they wanna sell while not having to loose maybe 10 ranks in local xD.
  24. pokemon at level 1 to 10 can have only 2 or 3 attacks .. and can learn 2 attacks may be as it levels up. like 25 wud mean learning a new attack where few choices are given based on the type of pokemon. like for charmannder - choices - flame thrower , fire spin where flame thrower is generic move.. but can miss against fire or more agile pokemon. but fire spin is pin point for some type of attacks.. same goes to charizard .. - either seismic toss or a flying attack like wing attack or a fire type attack with more damage.. seismic toss affects fighting.. but wing attack is more towards both grass as well fighting. And fire clast has more hp i guess. So you have an option to begin to learn it at level 50 and by level 60 the attacks is present in the list of attacks.. So this means..even though we dont play realistic rpg..where more animation not there.., some reality is available.
  25. I decided to compile the moves that some Pokémon are missing, as well as where they learn it from. I will constantly edit this thread if a move is added, and if I find a missing move. Please, help me looking for moves! I will add ONE new Pokémon everyday OR if one has been "fixed". #454 - Toxicroak Focus Punch (150 Pwer, 100% Acc) (Learnable by move tutor in UM/US) Throat Chop (80 Pwer, 100% Acc) (Learnable by move tutor in UM/US) Thunder Punch (75 Pwer, 100% Acc) (Learnable by move tutor in UM/US) #703 - Carbink Power Gem (80 Pwer, 100% Acc) (Learnable at lvl 46 from Generation VII) Stomping Tantrum (75 Pwer, 100% Acc) (Learnable by move tutor in UM/US) Earth Power (90 Pwer, 100% Acc) (Learnable by move tutor in UM/US) Snore (50 Pwer, 100% Acc) (Learnable by move tutor in UM/US) Round (60 Pwer, 100% Acc) (Learnable by TM48 in Generation VII) Covet (60 Pwer, 100% Acc) (Learnable by move tutor in UM/US) Nature Power (60 Pwer, 100% Acc) (Learnable by TM96 in Generation VII) #793 - Nihilego Bind (15 Pwer, 85% Acc) (Learnable by move tutor in UM/US) Snore (50 Pwer, 100% Acc) (Learnable by move tutor in UM/US) Knock Off (65 Pwer, 100% Acc) (Learnable by move tutor in UM/US) Foul Play (95 Pwer, 100% Acc) (Learnable by move tutor in UM/US) Iron Head (80 Pwer, 100% Acc) (Learnable by move tutor in UM/US) Zen Headbutt (80 Pwer, 90% Acc) (Learnable by move tutor in UM/US) Clear Smog (50 Pwer, 100% Acc) (Learnable at lvl 7 from Generation VII) Gunk Shot (120 Pwer, 80% Acc) (Learnable by move tutor in UM/US) Certified of not missing any move: Croagunk (Most of its tutor and egg moves are found in Toxicroak)
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