unknown_citizen Posted July 20, 2016 Share Posted July 20, 2016 In the original games (Nintendo/Gamefreak) exists the well known item called rarecandy. This item increased at a unit level the level of one pokemon on your team. In Vortex the level of every pokemon increases easily making it unnecessary. However the issue of the happiness / friendship is something tedious both in the original games as in Vortex. So why not create an item for happiness?......This item may be called candy heart or happy candy or something like that. This object you could buy in the market by 20,000-50,000 pokedollars. On this way, when you use this item at one of the pokemon on your team it will to increase automatically the level of happiness in a heart Please consider adding this item to v4. Thank you for taking the time to read this post. Note: this idea would also make that less people ask in the forums every week this: how to evolve my pokemon via happiness? 1 Link to post Share on other sites More sharing options...
Sneezeball Posted July 20, 2016 Share Posted July 20, 2016 no 1 Link to post Share on other sites More sharing options...
eurstin Posted July 20, 2016 Share Posted July 20, 2016 If this were ever implemented, it would be much more expensive. I really doubt this will happen in the near future, as it will reduce the value in happiness evolved pokemon. Link to post Share on other sites More sharing options...
glaceon001 Posted July 20, 2016 Share Posted July 20, 2016 Price is a little eh. Also, the soothe ball already exists in the games. I think that if held items are ever going to be implemented into vortex, the soothe bell would be. This is a good idea, but it would be too easy to get it, as there are legitimate ways to get money really easy. Good idea, but it should be like an event or something like that. Link to post Share on other sites More sharing options...
sportsandmusic69 Posted July 21, 2016 Share Posted July 21, 2016 $1,000,000 per candy. 1 Link to post Share on other sites More sharing options...
starphoenix Posted July 22, 2016 Share Posted July 22, 2016 I like this idea, but it would have to be very carefully implemented to prevent the value of happiness pokemon from dropping drastically. Perhaps it could be a sidequest prize? Since sidequests are a huge grind, and if such a happy candy (or whatever else it would be called) was only one of the various prizes that can be obtained as a sidequest prize, I think it would be sufficiently rare that it won't completely kill the value of happiness pokemon. While still giving a 'shortcut' for those who are hardworking enough to finish the sidequests. 1 Link to post Share on other sites More sharing options...
kennard11 Posted July 28, 2016 Share Posted July 28, 2016 This will take the fun out of the game. Sometimes grinding for something is boring but in the end it will be much more satisfying than to just buy the happiness. 1 Link to post Share on other sites More sharing options...