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Pokémon Vortex

Adrahil013

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Posts posted by Adrahil013

  1. This is a little guide on attack strength/damage calculation in Pokemon Vortex

    With reasonable confidence the formula for Pokemon attacks is as follows:

    Damage= Level times Base Power times STAB times Dark Bonus times Metallic Penalty times Other Modifiers divided by 60

    where STAB=Same Type Attack Bonus, which is 1.5 if the Pokemon has the same type as the attack it is using, 1 if not

    The Dark Bonus is 1.25 if your Pokemon is a Dark Pokemon, 1 otherwise

    The Metallic Penalty is 0.75 if you are attacking a Metallic Pokemon, 1 otherwise

    Other Modifiers includes Critical hits, which have a 1.5 modifier, and type effectiveness, which can be 0.25 (both the defending Pokemon's types resist your attack), 0.5, 1, 2, 4 (both the defending Pokemons types take double damage from your attack), or 0 (the defending Pokemon is immune to your attack)

    The final calculation is then rounded off to give the damage dealt in game

    Example: A L100 Charizard Mega X attacks a Metallic Pikachu with Blast Burn and hits

    Therefore, Damage =100x150x1.5x1x0.75x1/60 (no critical hit, type effectiveness normal)

    =281.25, which is rounded down to 281HP damage dealt

     

    Notes:

    Base power and types of moves can be found here

    Pokemon types can be found here or in the Pokedex tab in Pokemon Vortex

  2. A Basic Guide to Catching Pokemon in Pokemon Vortex

     

    Catching Pokemon, as in any Pokemon game, is an essential first step in Pokemon Vortex. This guide aims to help you by setting out a strategy which will hopefully help you to catch those favourite Pokemon of yours and put you on your way to becoming a top trainer.

     

    1. Requirements to Catch Pokemon

    Everyone needs to use Pokemon and Pokeballs to catch more Pokemon, and every new trainer is given one Level 18 Pokemon and some Pokeballs to get them started. Of the starter Pokemon available, Charmander is my personal favourite for catching Pokemon on the maps, given its range of strength in it's attacks, though many others are quite capable. As for the level of your Pokemon, up to Level 20 is generally desirable. Currently, I have a trio of Pokemon I use: L18-20 Charmander, Vaporeon and Abra, which gives me a range of types. Remember, we don't want our attacks to be too strong, or we will simply knock out the Pokemon we are trying to catch.

    Pokeballs are the basic catching tool available, with Great Balls, Ultra Balls and Master Balls each being better than the last. Be prepared to go through a lot of Pokeballs: I once used 7 on catching one Pokemon since they are guaranteed to catch the Pokemon, even when you get them down to the 10 or less HP that you need to (this is in my experience, I don't know if higher HP Pokemon can be caught with Pokeballs). Ultra Balls are the other ball I use on a regular basis, as they are very reliable (so far, I have managed to catch a Pokemon with 72HP left with one, and haven't missed with one yet, though again, this is only my experience with them). These balls are particularly useful for when you get to catching Legendary Pokemon on the maps, or when you know you can't get a Pokemon down to 10HP without knocking them out.

    I need to stress that your starting Pokeballs won't last long, and you will need to battle and win to recieve PokeMoney to buy more (It costs 250 per Pokeball, and 1500 for each Ultra Ball)

    2. Go to a map and find Pokemon!

    Once you have walked about on the maps you will find Pokemon eventually (you may just walk past a Pokemon if you don't want it). Once you are in a battle with the Pokemon you are trying to catch, now you need to weaken it to be able to catch it (10HP or less for a Pokeball). Unfortunately for most of us, this means maths (le gasp!), or just using Ultra Balls every time (expensive for a new player). Really, it just takes some practice and getting to know your attacks and what damage they do against which types of Pokemon.

    Example: Level 18 Charmander does the following with its attacks:

    Scratch-12, Ember-18, Slash-22, Fire Punch-34

    Against a Rock-type Pokemon with 60HP (eg a L15 or L12 Shiny Pokemon), which means all your attacks do half damage: Fire Punch(43HP left)+FirePunch(26)+Fire Punch(9) reduces it to 10HP or less (9 in this case)

    Against a Normal-type Pokemon with 60HP: Fire Punch (26)+Slash(4) reduces it to 10HP or less (4 in this case)

    Against a Grass-type Pokemon with 60HP (Fire attacks do double damage): Ember(24)+Slash(2) reduces it to 10HP or less (2 in this case)

    Having a type chart handy is a great tool for knowing what Pokemon your attacks do more or less damage to (if you are not sure what type your attacks are, go to Pokemon Database and search them up. Attack power is there too). You can see what type the Pokemon you are catching is by clicking on its name in the screen that you pick your Pokemon to battle with, causing the Pokedex sidetab to open with that Pokemon's entry.

     

    Hopefully this guide is useful to you, and good luck with your time on Pokemon Vortex

     

    Pictures to come to this guide in the future

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