Jump to content
Pokémon Vortex


  • Content Count

  • Joined

  • Last visited

  • Days Won


TheBedPotato last won the day on April 2

TheBedPotato had the most liked content!

Community Reputation

20 Excellent


About TheBedPotato

  • Rank
    Advanced Member
  • Birthday August 21

Contact Information

  • Discord
    IshYahBoi Potato#5075

Recent Profile Visitors

1,132 profile views
  1. Go to the tab "My Account" then click "Item inventory". Go to promo codes and it should be thier
  2. Another Idea - Since there is a "!" above your head when you encounter a pokemon. @Auke1993 idea of "going back" can work. If the "!" stays on the map longer (like a despawn timer or maximum of 2 encounters) it would give the player time to go back into that instance. As well as I see how slowing down encounters would make the game annoying @flamescape. But if the spawn timer between instances is humanly impossible to react to, the "biggest problem" will always exist... With that said, I know you guys have the best intentions when looking for a solution for this problem and hope my and any other peoples ideas are well looked into
  3. FIRST OFF: I would like to thank and congratulate @Patrick on creating such a beautiful revamp on the maps we have wandered for years. This is exactly what I needed to boost my moral and to help keep spirits high for the future of the game. Feedback: The differences between the roaming of the Original Map and the New Map was a bit of a learning curve. To be consistent on the Original Map was to be patient, letting the game load and only moving when you are certain it is nothing worth catching. However the New Map was a lot harder to be consistent in not missing Pokemon you meant to catch. The only consistent way I could come up with (On PC) was to only walk while in the areas you find Pokemon. When you find a Pokemon, regardless if you wanted to catch it or not, STOP walking and rinse and repeat. I tried multiple times to walk and stop when I found a Pokemon I wanted to catch but was too inconsistent and lost out on some Rares and Legendaries. Necessary improvements for New Maps 1) Make Walking an automatic thing WHY? - Walking is the key to catching Pokemon consistently. During the event I had to resort to putting tape on my shift button, un-taping to catch (as when taped the game would resort to using "potion" instead the clicked ball) and re-taping my shift button, so as no to wear out my fingers. IDEA - Switch the moving to automatically walking and running to shift OR Let the player decide which is the automatic feature by adding a toggle switch to the options. 2) Consistency in the catching of Pokemon Idea 1 - Make the minimum time or space walked between finding Pokemon longer - It seems that in my testing that you had a chance to find a new Pokemon after a certain time of walking after you find your first pokemon (.5 of a second MINIMUM). If the game is built on a minimum distance walked between Pokemon finds the minimum is 2-3 (tiles) which is much to small. As when you stop movement your character has a de-accelorating function and would count toward that minimum distance. Idea 2 - Make the character model halt for every Pokemon found - Just like in the cannon games! This put the player in full control over what they choose to pass on and catch. "If this becomes the decision"... then I would recommend putting in a toggle switch to this as it would hamper a seamless player experience for some. Unnecessary Ideas 1) Put a "Town Map" in the game - Much too often new players would ask where a map location is. Some people get lost easily so the ability to toggle the map or even have a town map in front of the house to help guide new players to finding certain locations for themselves. 2) New Costumes or Character Models - I am positive you have thought of this already @Patrick seeing that you have a special character designed like Munchlax. But seeing my character come alive on the screen made me want a better looking character. 3) Map Specific sound tracks - Just like to cannon games that transition from knowing your on a route or in the safari zone with the help of the special music would bring more nostalgia and love for the game. 4) New improved battle layout - Again I am sure you thought of this @Patrick... But the transition between the roaming of the map to the battle simulation was like playing Sword and Shield to playing Red or Blue version. So I am excited to see you revamp of the battle simulation side of the game in future In Conclusion: I Just want to make sure @Patrick and his crew know that I am personally Joyed by this showcase. And truly believe you have really outdone yourselves in giving the graphics beauty that this game could be. Edit: Thank You @flamescape as well
  4. Ive sent you a personal message. I am interested in your shiny bulbasaur/ivysaur and shiny incineroar. Please respond. As well as if you want help with you forum post. Look at my forum post to see what I have for trade
  5. If it matches the trade rate just offer
  6. You need to fill your Party with Pokemon you have caught. (Fill the "?" slots). You currently need to catch 3 more Pokemon before you can altar your party with Pokemon you buy from the auction house.
  7. This is already a topic that has been discussed. Please read and follow the forum post below.
  9. Just wanted to confirm that it was indeed the amount of Pokemon I had. I am now at 600 pages and there is 0 lag time.
  10. Hello Chris. I would like - Dark Bulbasaur, Shadow unown 1, shiny charmander, and shiny pheromosa I have Dark Rayquaza, dark eevee, metallic pichu, mystic larvitar, mystic porygon, shadow riolu, shiny porygon, and dark buzzwole from your needed list. Please respond to your messages to further discuss. (Discord prefered though)
  11. Yes. You dont have 6 pokemon that you have caught to fill your "?" slots. Once you have filled those "?" spaces, you will be able to modify your party
  12. I am in the slow process of "Catching Them All!". Also I have a stock load of immune lvl 6 pokemon for the future So uhhh. Do I just have too many Pokemon
  13. Whenever I search for a Pokemon it takes 30+ seconds for the search to complete and lags everything else I do with the game on other tabs (Map searching, Auctions, etc.) I am wondering if this is a bug affecting others OR if I just have too many Pokemon now and the game isnt keeping up (700 pgs. RN)
  • Create New...