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po08i2

Reducing the happiness needed

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Even though it is a nice idea to introduce happiness, it is very strange that you need to fight 200 + battles sometimes to evolve a pokemon. Most of the pokemon that need evolution through happiness are baby pokemon and are really difficult to fight with, maybe increase the amount happiness points that a fight gives? For example 4 per fight, which would make it a lot more fair and less time consuming!

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3 minutes ago, po08i2 said:

Even though it is a nice idea to introduce happiness, it is very strange that you need to fight 200 + battles sometimes to evolve a pokemon. Most of the pokemon that need evolution through happiness are baby pokemon and are really difficult to fight with, maybe increase the amount happiness points that a fight gives? For example 4 per fight, which would make it a lot more fair and less time consuming!

No. That'd probably decrease the worth of Happiness Pokemons. I think it's good the way it is.

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That way it is way more challenging than getting it done with few battles. In case you find it difficult to win with one Pokemon, use 2 Pokemon - one that needs happiness and another that is level 100 and squash most of the Pokemon. It will still work.

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14 minutes ago, po08i2 said:

Even though it is a nice idea to introduce happiness, it is very strange that you need to fight 200 + battles sometimes to evolve a pokemon. Most of the pokemon that need evolution through happiness are baby pokemon and are really difficult to fight with, maybe increase the amount happiness points that a fight gives? For example 4 per fight, which would make it a lot more fair and less time consuming!

yes u r right, happiness is mostly required on baby pokemon to evolve them , that is why Patrick has changed many attacks of nearly all pokes and many baby pokes have good strong attacks, so its not a very big problem in training them now  :) 

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Maybe they should double the amount of happiness a Pokémon gets per battle for one weekend, like Double Happiness weekend instead of Double Experience.

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5 hours ago, SquirrelKing CabanaBoy said:

Maybe they should double the amount of happiness a Pokémon gets per battle for one weekend, like Double Happiness weekend instead of Double Experience.

Good idea, but double exp weekends are rare. 

Regarding the original idea, 200+ battles isn't much if you are battling on the maps. 

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