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Pokémon Vortex

TheBedPotato

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Everything posted by TheBedPotato

  1. Everything in the "Event, Promo, & Ultra Beast Pokemon" is ONLY for "Pokemon I Want". 20
  2. Doc Rivers Reaction GIF

    Current Mood of the people posting in my Trade Post

    1. Hardieboi

      Hardieboi

      Yes I want your kyurem black and white

    2. Captaincam1
  3. Page 1 dude... Everything in the "Event, Promo, & Ultra Beast Pokemon" is ONLY for "Pokemon I Want".
  4. @DARK_AURORA GO AWAY! You bring nothing but the worst in me... with your awful trades and unhelpful posts in my Trade Post. @Bekeson IGN is in the Post on Page 1. (Also it is the same name you see above everyones picture) @Jakub_Spiewak I sent you a DM to discuss what for the Diancies
  5. STOP SPAMMING MY TRADE POST. Ask the rest of the forums
  6. It means I am in process of making training accounts for them
  7. How to Read The Lvl 6 Immune Damage List Max Damage dealt Trainer you need to use - Move you need to use against the Trainer Pokemon you need to use Lvl 6 Immune Damage List Training Account List * Notes * FAQ Needed Help for Training Accounts
  8. The accounts are for training the type of pokemon that is on the left side. EX. train "Dark" type pokemon on - TrainingDarkrai, TrainDark , TMacDark Immunes take no damage from the training account (as long as they are the type on the left) where as the others do. You battle these accounts by clicking "Members" on the left side (while logged into the Pokemon Vortex Game), typing the account you want to train on (at the bottom of the Members tab), and battling them (clicking the controller/clicking the account and "battle" button).
  9. I will trade my zekrom for your shadow mewtwo. Just offer
  10. I looked at all the Pokemon in your account. It doesn't look like you own an Eevee. That or you decided to evolve your Eevee to an Espeon... 1. Happiness of the Eevee must be 3 hearts. (Click your Pokemons hyper-linked name to view its details) 2. It has to be night time IN YOUR ACCOUNT TIME-ZONE (6pm - 6am night time). The map night and day cycle is not the same as your account night and day cycle. If you don't know your accounts time-zone, you can always check the auctions to see what the time is.
  11. You can trade your arceus (grass) for my (water) if you want...
  12. Added A Lot of MB Pokemon to the trades. Lets make a deal
  13. 1. Were the Spawn Rates for Basic, Rare, Legendary, and Ultra Beast changed from V4? - Even if the Rates weren't changed, I think it would be helpful to change the current Wiki article as the "Every Step" and "Encounter Step" mechanic of the game has changed to "cooldown" mechanic. Wiki Article: https://wiki.pokemon-vortex.com/wiki/Map_Encounter_Rates 2. Were the Spawn Rates for the 6 Unique Variants (Normal, Dark, Metallic, Mystic, Shadow, Shiny) changed? - This is something unclarified when comparing the "Map Encounter Rate" to the "Map Help" wiki article. The "Map Help" article specifically states: On Pokémon Vortex, each Pokémon is available in 6 different variants (Normal, Shiny, Dark, Mystic, Metallic and Shadow). Each have varying degrees of appearance rarity: Normal (most common) Dark, Mystic, Metallic (rarer) Shiny, Shadow (rarest) This applies to all encounters including legendaries and ultra beasts. Wiki Article: https://wiki.pokemon-vortex.com/wiki/Map_Help P.S. - Please note I have searched this question in the forums and read the below article already, but with the contradicting Wiki Articles and the fact that the "Map Encounter Rate" wiki article was modified in July 2020 (before V5 Official Release) only to add the phrase "* These numbers are based on an account that has all gym regions completed" I think the "Map Encounter Rate" wiki article need a re-haul. P.P.S - Thank you for reading this and for all the hard work you developers @flamescape@Patrick put into this game and community.
  14. With current prices how they are... No thank you. Besides I would like to trade those for pokemon I want
  15. Under the "Your Account" tab. Click "Item Inventory". On that page on the right side under "Your Inventory" will say "Promo Codes" click that. It should be in their.
  16. If it follows the Trade Rate. Please Just offer. Only time I need to discuss what is acceptable if it is a unique rare or legendary
  17. No. I am would only want something on my need list or 20 lvl 6 approved immunes
  18. No, they can be the same. They all just have to be on the Approved lvl 6 Immune list and also be lvl 6
  19. The purpose of this Idea/Feedback is to come up with an ease of life solution to Lowering Map Pokemon's Health The current system we have is to have Pokemon with weak attacks and low level Pokemon attack map Pokemon in order to lower their health for an easy capture in a Pokeball. The problem with this is that lvl 100 pokemon can do a minimum of 25dmg (from what I have found) and low level Pokemon die much to quickly, are difficult to understand their damage threshold, and in the case you kill the pokemon now the level is increased and has a different damage role. * I personally have 2 lvl 100 Shiny Pinisir's with the moves Bind (25dmg), Feint (50dmg), False Swipe or Quick Attack (67dmg). Using normal moves makes the damage I deal consistent as it is not super effective toward any type. But I cannot use these moves against Ghost Pokemon and sometimes 24 health and lower Pokemon take literally 50 Pokeballs to capture. As well as if I were to use low level Pokemon after using my lvl 100 Pinisr, it could take well over 50 turns to switch in my low level Pokemon because my Pinsir would have to faint first. Why not just use a great ball, ultra ball, etc.? The Pokedex shows what Ball you used to capture Pokemon in and it looks nicer if it is the same ball. Obviously I am going for Pokeballs. My Idea's 1. Add a "Rock" item (like from the safari Zone). You can buy these from the Pokemart and deal 1 dmg or deal "more dmg" BUT have a false swipe effect. 2. Make False Swipe or another new move have the False Swipe effect from the main games OR make it deal 1-5dmg 3. Allow the switching of Pokemon mid battle without having your Pokemon die OR make a Pokemart purchasable item that faints your Pokemon lol To Conclude, this Idea and Feedback is understandably low on the totem pole compared to much more game advancing ideas like Saved Teams or Wonder Trade. But hopefully I have made my point and given thought to "reasonable" concern. *In the mean time if you have a better way of consistently dealing damage to map Pokemon to 1-10hp please let me know*
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