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Pokémon Vortex

ImmortalDarkCrow

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Everything posted by ImmortalDarkCrow

  1. Do you have screenshots of you talking with him till point of you being blocked? If yes, you should provide those screenshots in this topic as evidence that what you say happened.
  2. Sorry, but no admin or moderator has anything to do with those training accounts. They were created by players you. So if original owner of those accounts don't want to do anything, then they will be that way. If you have specific idea how to make them better for training, only advise would be making "improved" training accounts yourself.
  3. In "old" Wonder trade, there was many players who just pushed unwanted pokemons in hope to get something good. In general it's not a problem, but if 50 players do same, in wonder trade was only low level common pokemons, that made players with better pokemons stop taking part in it. There were ideas on Discord server about seperating wonder trade by pokemon rarity (common for common, rare for rare etc.) but in general it's not great idea, as it will make it really boring and not interesting as well. So my idea is to add paywall. Not as paywall, that you need to pay real money to unlock wonder trade, but as you pay x thousonds of pokedollars for 1 attempt in wonder trade. I was thinking about 10k pokedollars. As currently there are 2 real money sinks ingame, 1st is tax in pokebay that is for players with money but not top richest and 2nd is lottery for richer players that want Arceus (Unknown). But wonder trade with payment would be added it would add money sink for players with bit less money. Yea, and make them even poorer. SORRY. But anyway. With this payment system in wonder trade, it would deal with common pokemon spamming and more players would take part as chance to get better pokemons would increase. As paying each time 10k pokedollars would accumulate in hefty sum of money, preventing leaching. Additionaly, it would make players play game more as well, as earned money could be used in wonder trade. As well adding addition money sink making money more valuable. That's my idea. If you have something to add, would love to hear your ideas about it.
  4. You should provide evidence, that is, make screenshots of your conversation with him where he scams you and any other proof of scamming. Upload to image hosting service and post link that will lead to those screenshots. As your words are not evidence. With your words only nothing can be done if there is no proof of scam taking place. At this point it's only your words that he scammed.
  5. Sadly I do not agree with that idea, because then games balance would go down. Reason: You think Greninja (Ash) is OP so it would need boost in HP. OK. But what about Arceus, Dialga and Palkia? And what about the rest of Legendary pokemons? And ANIME is not something you should base your knowledge about pokemons, example would be Pikachu (Electric) defeating Onix (Ground/Rock), can do in anime, cant do in game (that is with electric attacks as shown in anime).
  6. Its even hard to point in the problem that you have. First about lvl 6 pokemon getting to level 100 in one battle - yes it is so, because you battles with trainer that was made for that reason, to increase pokemon level fast. if lvl 6 pokemon wins 6 oponents of level 100, ofcourse it will go to level 100 as well. But you will get only 1-2 happiness points as its one battle against 6 pokemons, and not 6 battles. Regarding "Broken happiness system". What is broken there? You battle with pokemon you want to train and get happiness points for it. You battle against trainer - you get lot of exp but low number of happiness points. Thats correct. What the problem there? If you battle with wld pokemons. Each encounter will count as 1 battle - you will get low exp but will get happiness faster. From personal expierence (trained 4 froakie to greninja ash in 2 days) its not as hard as you make. It depends at how you train happiness. You can easly get 4 hearts in 2 hours. For more info you can search tutorial about happiness on youtube made by Auke1993.
  7. Idea in general is not bad, but it would create lot of problems as well. 1st: player wants to finish pokedex, how will he do it? that makes it impossible. And one of main features of pokemon games is collecting pokemons, and with your idea it just renders it obsolete. 2nd: if gmaxing would be locked and gmaxed pokemon would not be tradeble that would make that pokemon generally useless ingame as there would be better pokemons for different things, or it would make them OP and that is bad as well. 3rd: if gmaxed pokemons would be tradeble that players that want to complete pokedex and in general all players would make hundreds of accounts to farm gmax pokemons, as per your suggestion it would be account locked (I presume same as vivillon). And how it would make it fair? What makes it fair? It just gives you random gmax pokemon and probably 99% of players would not even use as there would be better/rarer pokemons ingame.
  8. Idea is not bad, but i see 2 problems with it. 1st: If player has lot of rare event pokemons and breeds them, he gets even more of them and they lose value in general and in the end only players with rare pokemons gain from it as they can start selling/trading those for other pokemons. 2nd: If you want to avoid first problem un you cant breed event pokemons, then you can get only common, uncommon and legendary. considering getting those is easy for almost everyone with bit of work, i do not think many would do breeding. My opinion: Considering past experience with Wonder Trade ingame, where it was nice at start and during its event, after week or two, almost no one took part in Wonder Trade at all. Idea is not bad, but if there is no extra reason to breed, then most players will just ignore it, but adding extra benefits just to make breeding popular is not so good by it self.
  9. It tax to reduce amount of money ingame, money sink. So players would work to get money and money would not lose value
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